

The Bi-Polar Bear, will maul any enemies (even friends in arena/princess battle or yourself) that have less than 11 HP.

It's no exaggeration to say that Castle Defense 2 is the most robust and feature-filled game in the tower defense genre. If you're going to play a tower defense game, this is the one. These pets are either boosting your Attack/Defense stats, or aid you in battle. Start the game, and you're presented with a comprehensive user guide and walk-through. Within minutes you'll be beating back waves of goblin hordes and building your empire. But that's not all, all your favorite game modes from the original are back and better than ever: World BOSS, Endless Mode, and Expedition Mode.įuture updates will include a PVP arena for players to face off against one another. * Many heroes, each has four skills & equipments MAKE SURE YOU PURCHASE GEMS so as to get the maximum satisfaction from this lovely multiplayer multilayer role playing game. * 26 powerful talents, make you invincible Resist waves of enemies by combining strategic placement of defense towers as well as utilizing the skills of powerful heroes. Noble knights, wise wizards, dragon riders and more are all at your command.

New Battle Pet system and RPG style heroes fuse RPG strategy with Tower Defense fun. Grrr.įinally finished and did it My Way! Uploaded Overlord 15 hard 3 stars annotated video walkthrough to you-tube.A new era of war has arrived. The sequel to the original tower defense game with over 10,000,000 players worldwide: Castle Defense 2. I'll provide a review of the game when I finish it, but I still have four Overlord missions to do. I also like the flexibility of design so that I can find radically different solutions for even the most difficult missions than they perhaps intended. So far this game has been even more of a challenge than the original, so kudos to the designers. So you have to be creative and spread out your heroes enough to force them to fire at the correct enemies, without separating them so much that they become useless.

Also, it depends on whether the map features enough chokepoints, to minimize the cost in stone of defensive structures. Whether or not a player turtles depends on certain factors, such as the stage of the game, and the civilization's bonuses. 'Turtling' is most common counter to rushes. That gives me an idea of the leeway I have between waves and limits the number and type of upgrades I can afford.Ī few missions are particularly difficult because when you place all your units close together for combined fire, some fire at the “wrong” enemy (like artillery firing at infantry) and let an enemy they could have destroyed get through. Turtle strategies typically involve the massing of armies and/or economies behind fortifications. Resist waves of enemies by combining strategic placement of defense towers as well as utilizing the skills of powerful heroes. New Battle Pet system and RPG style heroes fuse RPG strategy with Tower Defense fun. The Turtle Ship is basically a stronger but slower and less ranged Cannon Galleon that can be trained in the Castle Age. The sequel to the original tower defense game with over 10,000,000 players worldwide: Castle Defense 2. Turtle Ships can be upgraded to Elite Turtle Ships in the Imperial Age. It is a heavily armored gunpowder warship. It can be trained at the Dock once the Castle Age is reached. I find it helpful to make a note of the amount of cash I can earn on a wave after controlling it with the fewest units and upgrades I can. The Turtle Ship is the second unique unit of the Koreans in Age of Empires II: The Conquerors. Sometimes a mission on hard difficulty has seemed impossible, but that just means more careful planning, making use of the special abilities of different units, is required. But I found my own solution and posted a video to prove it - it's nothing like the game designers one which uses the Transforming Ammunition infantry early on, and I had to use heroes from the other two campaigns, but for me it's the personal challenge that's important. Sometimes the designers stray a bit beyond the pale, when they disable some of the units on a mission without letting you know to make it tougher, such as with the infamous Operation Crusader mission 22 where the Czech Hedgehogs with Barbed wire don't work except in one fairly useless spot. I'll admire the game designers elegant solutions only after I complete the levels my way. Few games provide the level of challenge that this one does at times. I know about the videos, but I prefer to find my own solutions without looking at them.
